SKILLS
- Maya
- Motion Builder
- Adobe After Effects
- Nuke
- Zbrush
- Unreal Engine 5
- Unity
- DaVinci Resolve
- Adobe Photoshop
- Adobe Illustrator
- Toonboom Harmony
- Toonboom Storyboard Pro
- Python
- Syncsketch
- Microsoft Office Suite
- Google Workspace
LANGUAGES
- English
- Mandarin
- Japanese
- French
EXPERIENCE
Previsualization Artist, Digital Domain
3 / 2025 - 6 / 2026
- Developed 3D previz and postviz sequences, utilizing both keyframe animation and motion capture data to establish camera layouts and pacing
- Pitched innovative alternative shot layouts and creative staging solutions that were successfully adopted into the final theatrical films
- Maintained strict visual continuity by establishing foundation lighting in Maya and matching looks across consecutive shots
- Composited rapid overlay slap-comps in After Effects and generated multi-view technical layouts (techviz) to support editorial and physical production teams
Character Animator Artist, Diaspora Games
1 / 2025 - 3 / 2025
- Created keyframe character animations for an FPS indie game
- Worked in Maya for animation and implemented assets into Unreal Engine 5
- Collaborated with the development team to refine motion and gameplay integration
3D Animator, Freelance
9 / 2024 - 3 / 2025
- Created dynamic creature animations using keyframe techniques in Maya
- Refined and polished motion capture data for bipedal characters with Motion Builder
- Exported completed animation files and verified functionality in Cinema 4D, ensuring assets met quality standards and performed as expected
Animation Lead, ArtCenter College of Design
1 / 2024 - 4 / 2024
- Directed a team of 10 animators, delivering the capstone animation short, "No Vacancy", within deadlines and to the highest quality standards
- Developed and implemented a comprehensive project roadmap, ensuring seamless communication and alignment between directors and departments
- Managed and executed character and prop animations to ensure a consistent style and high-quality standards
- Guided underclassmen through the successful execution of a cross-departmental animation project, fostering teamwork and creative problem-solving
Animation Lead, ArtCenter College of Design
1 / 2023 - 4 / 2023
- Spearheaded a team of 4 animators to deliver an original indie game “Neo-Versailles”
- Coordinated cross-departmental timelines, facilitating streamlined communication and ensuring all deliverables were met on schedule
- Optimized asset management by creating and implementing an intuitive file-naming system
- Oversaw and animated all character animations to ensure consistency in style and quality
Teaching Assistant (Concept Art 2), ArtCenter College of Design
9 / 2021 - 4 / 2022
- Streamlined classroom processes, including weekly check-ins, assignment tracking, and student support, under Professor Bryan Sims
- Maintained comprehensive student records and critique notes for professor’s grading reference
Special Education Support Professional, Family and Child Services
8 / 2020 - 8 / 2021
- Facilitated academic success by providing individualized support to students with disabilities, ensuring completion of middle school assignments across all subjects
- Assisted in developing communication skills and cultivated positive attitudes, actively promoting their integration into society and fostering social inclusion
- Empowered students to successfully complete middle school while encouraging the development of strong, healthy peer relationships
EDUCATION
B.S. in Entertainment Design (Animation) – ArtCenter College of Design
9 / 2020 - 4 / 2024
- 2020-2024 ARTCENTER PROVOST’S LIST RECOGNITION
- 2020-2024 ARTCENTER MERIT SCHOLARSHIP
- Graduation with Distinction (GPA Above 3.8 with Professor Recommendation)
AWARDS
Scholastic Art & Writing Award (Silvery Key) (Alliance for Young Artists & Writers)
6 / 2020
High School Regional Juries Art Exhibition (The Albany Center Gallery)
5 / 2018
Olympics of Visual Arts Industrial Design (1st Place) (NYSTA)
5 / 2018